Crits will be Monday 18th March.  You should all have the projects designed by then.
You should now be building up your ideas into a design proposal. Work at different scales and in different media andtest the various strands of your work against each other.  You are no longer designing one-off experiments, you are attempting to use those ideas to develop a design, and you need to test them by working them out.
Use plans, models, sections, sketches, details.  If you have a masterplan diagram that you like, look at it in section.  Think about how the programme will work on the found or new spaces.  Sketch out the spaces, or draw sketch details of fragments of interior.  Think about behaviour change, about high density, about retrofit. Think about construction, materiality etc. Develop the programme, both in detailed examples and overall.  If you are doing housing, what does that mean?  Flats, houses, a mix? Communes. shared palaces, single person cells?  How big is a flat?  How big is a room?  Where do people sleep?  Where do they eat?  Shower?
Work this out using ALL your designtactics.  Make models, draw details, plans, sections.  Imagine yourself in the spaces.  Where do you sit and have a cup of coffee? where do you go if  you want to be alone?
You need several parallel strands of work.  These must include:
A schedule of accommodation — as you work, research your programme.  Find examples and test them, to scale on the site,  What opportunities do they give you?  Push yourself to make some decisions (which can always be changed as you go along)  -eg  its housing; its flats, how many people, how big, what communal facilities etc.  This does not mean your work should become generic, it means you need to test your ideas against real examples.
Models: you need some massing models for the building on the site AND some detailed models exploring behaviour changing aspects of your work.  You should use your model-making tactics but now start to develop them in terms of an intelligent use of material and technology in relation to the use and the scenario
A scenario — a developed narrativedescribing the story of your project.  Is it part of a radically changed city where everyone is living differnently?  EG Sharan — fuel costs mean everyone travels by bus…. Dan: there’s been a sort of bohemian revolution lead by Italy’s artists…. Peter; a new anti-reigion has taken over Rome…. This will affect how you treat the site, details, materiality, occupation etc.
Plus— Plans, sections, sketches, details, etc etc!!!
In other words, design!

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